![]() Here's the first trick for cohesive shadows: every shadow on the page should share the same ratio. In the image above, for example, the resulting shadow has a 4px vertical offset and a 2px horizontal offset. Instead, we shift the shadow around by specifying a horizontal offset and a vertical offset. If CSS had a real lighting system, we would specify a position for one or more lights. It's common for that light source to be above and slightly to the left: In general, we should decide on a single light source for all elements on the page. The direction of the shadows depends on the position of the light: In the natural world, shadows are cast from a light source. Otherwise, it just looks like a bunch of blurry borders: If our goal is to create the illusion of depth, we need each and every shadow to match. Here's the problem: by creating each shadow in isolation like this, you'll wind up with a mess of incongruous shadows. When I wanted an element to have a shadow, I'd add the box-shadow property and tinker with the numbers until I liked the look of the result. Link to this headingCreating a consistent environmentįor a long time, I didn't really use shadows correctly □. In order to achieve these goals, though, we need to take a holistic view of the shadows in our application. Either I want to increase the prominence of a specific element, or I want to make my application feel more tactile and life-like. When I use shadows, I do it with one of these purposes in mind. We can use elevation as a tool to direct attention. Our attention tends to be drawn to the elements closest to us, and so by elevating the dialog box, we make it more likely that the user focuses on it first. By using different shadows on the header and dialog box, we create the impression that the dialog box is closer to us than the header is. There's also a tactical benefit here as well. I want the applications I build to feel tactile and genuine, as if the browser is a window into a different world. Drag the "Reveal" slider to see what I mean: If we use shadows strategically, we can create the illusion of depth, as if different elements on the page are floating above the background at different levels. Shadows imply elevation, and bigger shadows imply more elevation. But first, I wanna take a step back and talk about why shadows exist in CSS, and how we can use them to maximum effect. We'll get to the fun CSS trickery soon, I promise. If Affinity were to implement this feature, each subsequent shadow must be the shadow of the original object only, ignoring any existance of other shadows and not adding them in the total shading, reducing resources and making it more pretty.Link to this headingWhy even use shadows? They "allow" you to add multiple shadows, but what they really are doing is they are adding a shadow to a grouping of the object+previous shadow, so its ugly. Then you have to use symbols, for example, which might be a solution, but at this point you are changing your workflow too much to accommodate somebody's lacking features and you might as well just run Photoshop.īut it must be said, Illustrator sucks at this. Shadowing a shadow is resource intensive as well.Ī real solution to all this is to duplicate an object, where you set "fill" to 0 and apply different shadows, but then you cant edit it. In reality, I need to add a shape+shape's shadow+shape's shadow+shape's shadow, not shape+shadow+shadow of shape and shadow, etc. Plus, a huge issue arises where I'm not only adding an aditional drop shadow to my original content (let's say a shape), but I'm also drop shadowing my shape+drop shadow, and the next round I'm adding a drop shadow to the shape+shadow+shadow, where things may start to get a little bit ugly. Group the layer (you can group a single layer). Add the Drop Shadow to the object on a layer.
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![]() We go right into comprehension group at this time. It’s basically a rest time without the nap □ I also play soft music at this time and turn the lights down. We use our small bath mat rugs for quiet reading, or work on other leisure skills and playing with toys the correct way. We take data on lunch routines, independence, social interactions, and other behaviors.Īfter lunch, we need some time to unwind. My students eat lunch in the cafeteria but this is a heavy data time. We go back to work centers at this time and rotate through until lunch. Some students earn breaks on iPads, Computer, or our break area with toys. We also work on hand washing at this time and may even through in natural life skills we are learning in our life skills centers like the vacuum or dustpan if necessary.Īt this time students may also have enough tokens to cash in for a break. We eat snack as a group and work on social skills! (I love these question cubes from amazon!) We work on opening our packages, eating neatly, manners, and clean up. Having an independent work center makes it possible to have so many students at once with only 2 staff in the room. Students follow a schedule, clean up after themselves, and even access rewards all independently at this center. Independent work: Teaching my student how to perform independently at this station directly for the first month of school has made it possible for this center to be completely independent. Teacher Table: I am able to work on IEP goals at this time 1:1 or 1:2 depending on therapies and specials each day. You can grab the sight word flip cards seen here, here. We rotate through 3 centers at this time and have 2 staff present in the room.ġ:1 Work: This is a discrete trial center, the student works 1:1 with a teacher or para on individualized goals. But most of my students remain in the classroom. Some students work off of a visual schedule for morning work and some have a whiteboard written list of things to do.Īt this time some of my students may go to Math or ELA with support for some inclusion. I actually like this a lot because it gives us time to beat the “rush” of kids running down the hall, get through all of our first bathroom trips, and get started on our morning work.Įach student has an arrival checklist to help them remember what comes next.Įach students morning work is a little different based on their needs. My students arrive 15 minutes earlier than other students in the building due to van drop off times. ( I’ll post more on this next time) But this is our main classroom schedule of daily activities. We also post on the board the specials and therapies each student has that day, so we can quickly glance up and have time to get kids ready. YES, Each student has a visual schedule or Student Binder (these are awesome for kids who go to inclusion more often!) that contains all of their personal therapies and specials. ![]() The schedule is posted on the white board, mainly for all staff to see. Students go to specials with their homerooms, and are pulled for therapies, but it all evens out and they make up things they missed by the end of the week. ![]() But this is the general schedule that my classroom follows each day. YES, my kids go to specials and inclusion, and YES my paras each take lunches. I am so excited to share with you my schedule series! I have been working these first 2 months of school to get my schedule situated and am excited to share so many of the pieces with you!įirst up! My daily schedule. Or does anyone know how and where I can find some cracking programs where I can do it myself. Does anyone know where I can find a crack or keygen for this Zuma Game. 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Press the ‘t’ key to see how much time remains to get the Ace Time bonus. Zuma Deluxe License Key for Windows & Mac. zuma deluxe free valid license code.registration code.no crack.zuma deluxe serial Finally, your genuine license for the game will be displayed on the Download page. ![]() Zuma Deluxe is a match-3 game developed by PopCap. The 3D graphics and effects enhance the game’s overall experience, yet it is still easy for your computer to process.This puzzle adventure consists of forming groups of three or more balls in the same. At the same time, the game is challenging for players of all-user levels as there are limited controls and space to achieve the game’s objectives. Zuma is a suitable game for players that want a straightforward and easy-to-follow game. This makes Zuma a lightweight game that you can install on most consumer-level computers. In addition to the OS, you will also need 128 MB of RAM, a 500 MHz processor, and a DirectX 7.0 installed in your computer before downloading this game. It is now available on Windows 7 and Windows 8. Originally, Zuma is compatible with older versions of the Windows operating system, namely: Windows 98, Windows ME, Windows 2000, and Windows XP. Zuma contains two modes and twenty levels packaged in three-dimensional accelerated graphics and effects. Depending on the difficulty level, this can range between thirty seconds to four minutes. ![]() More points will be granted to you if you’re able to complete a level in record time. You will receive bonus points for causing several groups to explode consecutively. The accuracy ball helps you shoot better, while the explosion ball removes nearby by balls. The first two powerups keep you from losing lives, while the next two helps you take down more balls. The backwards ball pushes the outermost ball back up, while the slow-down ball stalls all the balls so they avoid the golden skull. Also known as power-ups, these are balls that only need to be activated. While pairing balls is the primary way to win, there are special balls that make this process easier. This means a new set of balls will match because you have eliminated all the balls that were blocking them. It will automatically disappear once the game detects a match.īalls can also disappear through a domino effect. Spin its mouth towards the balls so it will form a set of four. For example, three red balls are already on the track and you are lucky to have a red ball inside the cannon. You can eliminate as many balls as you can by firing the ball from the cannon towards a group of balls of the same color. The goal of Zuma is to eliminate all the balls that are on a single-laned, spiral track. By the fourth time, the game will end and you will need to repeat the same level. You are only allowed to do this three times. Should a ball touch the center of the track, a life will be taken from you. You will advance to the next level when you’ve eliminated all the balls on the track. To do this, you will need to shoot a ball from the frog-shaped cannonball towards the balls that match its colors. Zuma is a puzzle game where you must match three to four balls of the same color. 4/11/2024 0 Comments Transparent loading gif![]() ![]() Despite that, GIF has made a strong comeback, in part thanks to easily accessible third-party GIF integrations like Giphy and Tenor. As the web moved into its pursuit of minimalism in the early 2000s, GIFs did get a bad rep and were seen as juvenile and tacky in terms of web design. Now, don’t be mistaken – being a digital elder does have its perks! One of the pillars that GIF’s longevity stands on is the close-to-universal support it has as a web image format. At the pace that graphic media is currently changing and cycling through trends, it’s impressive to see GIFs not only keep up, but over-deliver in usability, despite the performance concerns they raise. To wrap up, we’re comparing GIF benefits versus GIF disadvantages to help you decide if this animated image format is right for you, your clients and/or your brand!īelieve it or not, GIF turned 35 years old in 2023! In the digital era, this is as close to “senior citizen” status as it gets. This article will also walk you through the topics of GIF Transparency, GIF Dithering, GIF Direction, and the novelty of GIF Stickers. Read on to see how industry professionals are utilizing GIF Resolution, GIF Framerate, GIF Speed, and GIF Colors to enhance GIF quality. Animated GIF best practices include all the GIF optimization factors to take into account in order to efficiently work with GIFs. ![]() Too high or too low. 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4/11/2024 0 Comments Nhra drag racing game xbox one![]() And when an interactive product makes you wish you were a passive observer, you know it hasn't done its job. Single-player career mode spanning multiple in-game seasons. But it's a short-lived thrill, and the samey-samey feel of every event only makes you wish that you were either at a real drag race or watching one on television - especially when you consider there's absolutely no option for multiplayer racing. Buy NHRA Championship Drag Racing: Speed For All Xbox One & Xbox Series XS. In its favor, NHRA Drag Racing does a pretty good job of re-creating the sensation of incredibly high speed involved in top-fuel drag racing. When races only last six or seven seconds, you should at least get to watch a whole bunch of 'em, right? To top it off, there's no way to exit once you're in the driver's seat: The only way to get out of a race (aside from rebooting) is to wait 30 seconds or so until you're disqualified. It might be realistic, but it's not very engaging.Īnd that feeling of ennui isn't helped any by the fact that you don't even have the option to watch the other competitors qualify or race. But here the chassis are all pretty much the same except for logos, so the only thing left for you to do besides punch it when the Christmas tree lights up is to adjust the various car parameters (clutches, blower overdriver, cylinder pressure, advance spark, nitro content, and nose weight). In Burnout, you were able to tweak just about any aspect of your car because it simulated all types of drag racing: You could choose fuel, chassis type, tires, and so forth before you squared off against your opponent - and it allowed you to pit all types of vehicles against each other, just like you can at a local drag strip (I know, I've been to one here in North Carolina). But because NHRA Drag Racing only allows you to race nitro-burning dragsters (rails) or funny cars, the action gets repetitive almost as quickly as a qualifying run. It's also got better graphics than those in Burnout, at least when it comes to the cars themselves. Yes, it's licensed by the NHRA, and it features 22 real-life events on 19 tracks against real-life drag-racing superstars like Cory McClenathan and Kenny Bernstein. The kicker is that once I finally got into the game, I found it really wasn't worth all the trouble. Turns out that bit of info is in a HELP.TXT file that's only available after the installation process is finished (unless you have a Cab viewer, which I didn't).Īfter numerous video problems, I finally got the game running about three weeks after booting it up for the first time. Unsure of which I should pick, I consulted the manual only to find it infuriatingly silent on the subject. The troubles begin during the installation process, where you're asked to choose between low-, medium-, or high-resolution textures (there's also an option for AGP textures). Now Mind Magic Productions has entered the drag-racing fray with NHRA Drag Racing, and it too proves just how challenging something that seems so simple on the surface can really be - but in this case the challenge is getting the game to run in the first place. Until the release of Bethesda Softworks' Burnout last year, I had no idea just how challenging it can be to guide a car traveling in excess of 300mph down a quarter-mile track. 1. Structure Your Registered Nurse Resume Template Properly Now let’s get to writing a job-winning RN resume. Certified Registered Nurse Anesthetist (CRNA).Registered Nurse, Colorado Board of Nursing, License # 0000000.Supervised refurbishing of meeting rooms to create a more comfortable, friendly space for difficult discussions with patients and/or their families.Onboarded 10 new nurses and trained in quality, personalized care and compliance policies.Created assessments, diagnoses, and plan-of-care for high-volume of patients.Maintained 97% positive patient scores for compassion. Assisted patients with limited mobility in all necessary movement.Commended 10+ times for efficiency and problem-solving skills by preceptor. Handled care, safety, and long term health plans for 15+ patients. ![]() Maintained 95% patient satisfaction at Centura Health. Registered RN with 5+ years of clinical experience, seeking to ensure high quality care at Lutheran Medical Center through proven daily care skills. Painting / Drawing / Photographing Landscapes.Member of Sigma Theta Tau International Honor Society since 2011.Member of National Association of Professional Women since 2017.Outstanding Healthcare Professional, Syracuse Medical Association, 2018.Basic Life Support (BLS), American Red Cross 2016.Pediatric Advanced Life Support (PALS), American Heart Association, 2019.Awarded Distinguished Student Award from Upstate Medical University.Member of Sigma Theta Tau International Honor Society.Volunteered as a Clinical Instructor at Crouse Hospital’s Simulation Lab from 2011-2013.Collaborated with the laboratory department to speed up test results turnaround time by 40%, enabling faster diagnoses for patients in need of drastic treatments.Developed education plans for patients on topics such as disease prevention or nutrition guidance while managing outpatient caseloads of up to 30 individuals per week.Assisted doctors with minor surgical procedures while overseeing a team of certified nursing assistants (CNA).Performed physical evaluations consisting of a full set of vital signs, including height, weight, blood pressure readings, and others, while assessing drug interactions prior medication administration.Provided effective patient-centered care to 80+ newborns and improved nursing staff efficiency by 16%.Educated patients regarding their health conditions and organized health promotion activities such as vaccinations and screenings.Played a crucial role in communication between physicians, nurses, families, and other medical staff members on team rounds.Assessed patient status and implemented evidence-based interventions according to individualized needs and goals. ![]() Provided 1:1 and group nursing care for preterm babies in the Neonatal Intensive Care Unit (NICU).Improved nursing staff efficiency by 16% during tenure at Lifeline Nursing Services and Guard Medical Center. Seeking to leverage clinical knowledge, patient assessment skills, and dedication to healthcare excellence to take on the role of Registered Nurse at Noble Healthcare. (555) Registered Nurse with 5+ years of experience providing quality healthcare in a variety of settings. See 20+ resume templates and create your resume here. Plus, you’ll get ready-made content to add with one click. Want to save time and have your resume ready in 5 minutes? Try our resume builder. ![]()
It is easy to get blinded by the “sexier” components of design. ![]() This element is a concept that many designers ignore all together, regardless of their knowledge of the sequence. These elements aside there is a key element of design that the Fibonacci sequence helps address. These seemingly random patterns in nature also are considered to have a strong aesthetic value to humans. This pattern and sequence is found in branching of trees, flowering artichokes and arrangement of leaves on a stem to name a few. Secondly the sequence is commonly seen in nature. To describe the concept simply, the Golden Ratio is a design concept that is to create visually appealing proportions in art, architecture, design and even the human body all throughout history. If you are not familiar with the Golden Ratio I suggest reading up on it here. The first area of relevance is that the sequence is actually very close ratio to the Golden Ratio. It is just numbers, isn’t it? The sequence actually relates closely to design in a few key ways. How Does It Apply to Design?īy itself it might seem like the Fibonacci sequence has everything to do with mathematics and nothing to do with design. To see a list of the Fibaonacci numbers take a look at the article on wikipedia. As you will notice it is a pretty simple principle and probably seems more rooted in mathematics than anything related to design. Simply put the Fibonacci Sequence is a series of numbers with the pattern of each number being the sum of the previous two. The Fibonacci Sequence is a great design concept to understand and integrate into your work. My hope is that it will both urge me to research and study the laws of design as well as remind others that there is more to design than gradients and shadows. So I wanted to continue to talk about lesser known design principles. These posts tend to promote shallow design practices instead. While this type of post is entertaining, it will hardly do anything push the design community. I might be a bit jaded, but I have grown very sick of the “fast food” list style design articles that seem to get so much attention these days. I was ecstatic when the post received ample attention and fan fare. ![]() Not too long ago I posted an article that outlined ten laws to design by. |
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